Notice: Undefined offset: 8192 in /home1/pjcinet/public_html/pjcii/gallery/include/debugger.inc.php on line 112
Photillium - Blender

Photillium

Online Media Gallery for .netBoard!


Home :: FAQ :: Login
PJCIi Home :: Album list :: Last uploads :: Last comments :: Most viewed :: Top rated :: My Favorites :: Search

Home > .netBoard! > Blender

TITLE  +   - 
FILE NAME  +   - 
DATE  +   - 
POSITION  +   - 
penguinModel.jpg
penguinModel.jpgBlender 2.48a (Penguins from spheres)39 viewsThis started out as a sphere, this is the result from modeling it through extrusion.gadmin
penguinModel2.jpg
penguinModel2.jpgBlender 2.48a (Penguins from spheres) 239 viewsThis is the pre-rendered modelgadmin
penguinRender.jpg
penguinRender.jpgBlender 2.48a (Penguins from spheres) 340 viewsFinished penguingadmin
nav-home.png
nav-home.pngBlender29 viewsOpenSource 3D Modeling Suite / Game Enginegadmin
flailBlender-1.jpg
flailBlender-1.jpgFlail - edit mode42 viewsThis the same flail I created in Autodesk 3DS Max 2009 created in Blender 2.48a. Slightly modified, since the concepts learned in 3DS were different in Blender. I could have done exactly, but I am just learning to use Blender. And the 3DS flail tutorial was easier to do since it was video and the guy was experienced.gadmin
flailBlender-2.jpg
flailBlender-2.jpgFlail - edit mode (wireframe - with handle selected)35 viewsI had problems creating the rings, The Blender site SAYS the Torus is included, but I never saw it. So I found a python script that allowed me to create the torus. But it created it as a separate object from the handle and ball.gadmin
flailBlender-3.jpg
flailBlender-3.jpgFlail - completed31 viewsgadmin
flailBlender-render.jpg
flailBlender-render.jpgFlail render 142 viewsgadmin
flailBlender-renderColored.jpg
flailBlender-renderColored.jpgFlail - render 2 (with coloring)45 viewsI could've colored all the parts separately, but I forgot how to do that in Blender. So I colored the objects. Plus I added sun light. meh it looks like the Autodesk 3DS MAX flail, so I am proud, that I was able to do this without help and on my own. yay yay!gadmin
goblet-0.jpg
goblet-0.jpgGoblet - creating the basic shape from cubes through extrusion31 viewsgadmin
goblet-1.jpg
goblet-1.jpgGoblet - shaping the rim and internal cup49 viewsgadmin
goblet-2.jpg
goblet-2.jpgGoblet - the finished rim and cup38 viewsgadmin
goblet-3.jpg
goblet-3.jpgGoblet - shaping the stem with curvatures (sub-surfing)37 viewsgadmin
goblet-3a.jpg
goblet-3a.jpgGoble - editing mode (pre-render)38 viewsgadmin
goblet-4.jpg
goblet-4.jpgGoblet - refining the base and stem elements39 viewsgadmin
goblet-5.jpg
goblet-5.jpgGoblet - final render (with default lighting)38 viewsgadmin
42 files on 3 page(s) 2

Blog || Forum || Home Paul James Chatman 1996-2009